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Author: Adam Kane

Minnesota Zoo’s WolfQuest

The Minnesota Zoo and eduweb are partnering to develop WolfQuest, an innovative new project that brings the immersive, compelling drama and action of video [...]

Hilton Hotels Unveils Training Simulation

The simulation uses a branching dialogue system so team members will select their level of guest interaction from a list to best determine which response best [...]

Physics Middleware from Havok now Free

For non-commercial use, Havok has released its award-winning physics engine for free. Approved partners may use the engine in commercial projects and all [...]

Serious Games Ning Portal

Ning.com offers a kind of social-network-in-a-box product. I'm sure the last thing you're looking for is yet another social network, but with that said, ning [...]

Learning by Doing

If you haven't checked it out yet, Clark Aldrich's book "Learning by Doing" is considered a seminal work in the area of serious games and e-learning.Get it at [...]

Serious Games Summit, Feb 18-19, San Francisco

The ForgeFX crew will be at the Serious Games Summit in San Francisco on February 18th & 19th. Contact gmeyers@forgefx.com if you're also attending and [...]

MTV’s Darfur Is Dying Expands With New Localizations

MTV's college network mtvU has announced that it will be expanding its USC developed serious/political awareness game Darfur Is Dying with new translations [...]

Point-Of-Response Simulator Serves Emergency Response Teams

The University of Illinois at Chicago, School of Public Health, CADE and the Chicago Department of Public Health have developed a free game designed to educate [...]

Advanced Learning Technologies Summit

The first annual Advanced Learning Technologies Summit (ALT Summit) aims to explore how serious games, virtual worlds, social networks and technologies such as [...]

Stunt Bike Island

After returning from this year's GDC we're working hard to promote our existing web-game, Stunt Bike Island, and also working on new games. It can be tough to [...]